Babe Ruth League
2014 Local Rules and Regulations
The Official Baseball Rules and Babe Ruth Rules govern play, except as modified herein.
The Sportsmanship Code of Babe Ruth League
Develop a strong, clean, healthy body, mind and soul.
Develop a strong urge for sportsman-like conduct.
Develop understanding of and respect for the RULES.
Develop courage in defeat, tolerance and modesty in victory.
Develop control over emotions and speech.
Develop spirit of cooperation and team play.
Develop into real, true CITIZENS.
Copyright, 1954 by Babe Ruth League, Inc.
1.1 League Composition: To the extent practical, an equal number of players will be assigned to each team within a league. Normally, the number of players will be 12 (Prep, Major, National) or 13 (Senior) per team, unless changed by the President or Vice- President for Administration and Player Agent. When vacancies occur, they will be filled in accordance with the procedures of paragraph 1.3.7 and 1.3.8. League compositions are as follows:
1.1.1 Prep League: Each team will normally consist of 12 players, all league age 13 years old.
1.1.2 National League: Each team will normally consist of 12 players, in any combination of league age 14 and 15 year olds. National League players are those players not selected by the Major League managers during the Major League auction.
1.1.3 Major League: Each team will normally consist of 12 players. Unless changed by the President or Vice-President for Administration and the Player Agent, and as necessitated by a lack of eligible players, at least 5 but not more than 8 of the original 12 players shall be league age15. The remainder shall be league age14.
1.1.4 Senior League: Each team will normally consist of at least 13 players. Unless changed by the President or Vice-President for Administration and the Player Agent, and as necessitated by a lack of eligible players, each team shall include no more than six league age18 year olds, unless returning, with the remainder consisting of any combination of league age 16 and 17.
1.2 Player Registration and Tryouts: Any player registered during any of the announced registration dates will be assured of a team assignment as long as the established League structure has not been exceeded. Once the limit has been reached, all persons registering thereafter will be placed on a waiting list.
1.2.1 Major League Eligibility:
(A) If the player capacity limits for the Major League have been reached, any league age 14 or 15 year-old player, including returning players, who does not properly register prior to the draft will not be eligible for assignment to a Major League team.
(B) Any league age 14 or 15 year-old player who does not attend a Major League tryout shall not be eligible for initial assignment to the Major League.
EXCEPTION: All league age 14 or 15 year old players, registered in accordance with the above rules, who are on High School team rosters, are automatically eligible for the Major League Auction. Any other exception to this requirement must be approved by the President, or Vice President (Administration), and Player Agent.
(C) Returning Major League players properly registered and meeting eligibility requirements, are automatically reassigned to the same Major League team and are not required to tryout unless they wish to waive their right at the time of registration or at the tryout.
1.2.2 Senior, National, and Prep Leagues:
(A) Player tryouts shall be held each year for each League.
(B) Any Prep League player failing to attend the regular tryout shall not be eligible for auction unless approved by the Player Agent.
(C) Late registration (after the league draft of the appropriate age group) will entitle a player to be placed on the Player Agent's waiting list or to be assigned to an appropriate team.
(D) Returning League players properly registered and meeting eligibility requirements are automatically reassigned to the same League team. Senior League players are not required to try out unless they wish to waive their right at the time of registration or at the tryout. Players assigned to teams off the waiting list will return to the draft the following year, but are eligible to be drafted by the same team. All High School players are automatically eligible for auction. All Senior League players are eligible for auction.
1.2.3 Special Player Restrictions: Special player restrictions as to playing positions are discouraged. However, a parent or guardian may establish a playing position restriction (e.g., not allowed to pitch) by submitting a written request to the Player Agent at registration or prior to the beginning of tryouts.
(A) The auction process shall be used for all.
(B) Player auctions for each League will be conducted by the Player Agent and his designated assistant from a list compiled from the registrations and tryouts. This Player Agent's list will include the player's name, tryout number, league age, current high school team, and previous year All-Star participation, arranged in alphabetical order. Copies of this list will be made available to each team manager prior to tryouts.
1.3.2 Option Players: Prior to the start of tryouts, any manager exercising an option on any candidate must notify the Player Agent, who, in turn, will notify the other managers. Option players are as follows:
(A) The sons and daughters of each team manager may be designated as option players. Sons or daughters so designated shall be automatically assigned to the teams of their respective parents. Sons and daughters not designated as option players will be subject to the same tryouts/auction procedures as all other players.
(B) A sister or brother of a player already on a team may be placed on that team if the parents so request and subject to the approval of the President or Vice-President for Administration and Player Agent.
1.3.3 Auction Point Credit: Each team will be given 2,000 points for each player required to fill out the roster up to the authorized number of players. Manager’s option players are charged against each team's point total at a rate not lower than 1,500 points and not higher than 3,500 points, to be determined by the Player Agent and League Director. Factors to be considered in determining option points include, but are not limited to, prior year All-Star selection, high school baseball experience, strength of tryout, and any other factor deemed appropriate.
1.3.4 Auction Procedures:
(A) "Select Bidding" will be the first step of the auction. Managers in the Prep, National and Major leagues shall present to the Player Agent prior to the Auction a list of the 10 (or a number to be determined by the Player Agent) most talented players from the tryouts for consideration in "select bidding." This select group may include High School players. In the Senior League, the 10 (or a number to be determined by the Player Agent,) most talented, will be selected from a list of all registered players. Bidding shall begin on the 10 players receiving the most nominations at 2,000 points and increasing in 100 point multiples. Player names will be presented randomly. If there is no bid on a player initially included in this group, that player's name shall be removed from the list and returned to the list of players otherwise available for auction.
(B) The second step of the auction will be selection from a roster of all remaining High School players, league age18 year olds and previous year All-Stars. The bidding for each player shall start at a minimum of 800 points. Subsequent bids will be made in multiples of 100 points, with no maximum. Player names will be presented randomly. If no bid is received on a player initially included in this group, that player's name shall be removed from the list and returned to the list of players otherwise available for the auction.
(C) "Normal Bidding" will be the next step of the auction. The bidding for each player shall start at a minimum of 800 points. Subsequent bids will be made in multiples of 100 points, with no maximum. Names of players will be presented in random order for auction. Each candidate will be presented for auction until he or she is acquired, or is earmarked for the player's pool. This procedure shall be repeated until all managers have filled their rosters, or all the candidates have been auctioned or placed in the player's pool.
(D) Bids by a manager shall not exceed an amount which would reduce his remaining point total to less than that required to fill the team roster at a cost of 800 points per player. When all managers with unfilled rosters reach a point where they have no more than 800 points per vacancy remaining, the remaining players will be chosen from the player's pool. The managers involved will alternately select from the pool with the initial order of selection established by a draw.
(E) In the situation where the number of players per team will not be the same, the following will occur:
(1) The number of uneven players will be determined.
(2) Each team will draw a number to determine which team(s) will draft any additional player(s).
(3) Each team will receive 2000 points for each player needed to fill his or her roster. Example: if eleven players needed, that team will receive 22,000 points; if twelve, 24,000 points.
(4) Teams will select players via the auction system. Teams that draft additional players (paragraph 2 above) will select the extra player during the auction.
1.3.5 Duration of Team Assignment:
(A) Player trading: Managers may exchange players at the conclusion of the auction. Exchanges of players may be made only with the approval of the Player Agent and both managers concerned. Exchange of returning Major or Senior League players may be made only with the approval of the Player Agent, League Director, both managers, the player, and the parents of the player (if a minor).
(B) For the Major and Senior Leagues, a player acquired through the selection procedure shall remain a member of the selecting team for the duration of the player's Major or Senior League career, unless the player is subsequently traded or released for cause, the player voluntarily leaves the program, the team is disbanded, or he or she decides to reenter the draft.
(C) National League players acquired through the selection procedure described above shall remain a member of that team for the duration of the season unless released for cause or moved up to the Major League. (See 1.3.7 and 3.3).
(D) Player Released for Cause. The League Director, with the manager in attendance, will personally present for consideration and action by the Board, justification for recommending release of a player from SBRL for cause. Presentation of the case shall include the following:
(1) Reasons for the recommendation including specific sportsmanship violations or failures to attend practice and/or games without an acceptable excuse, along with frequency of alleged actions.
(2) Steps taken by the manager to improve the player's actions.
(3) A statement that the player and his/her parents have been advised that he/she is to be recommended for release.
(4) The League Director shall advise the player and parents of their right to appear in his/her behalf before the Board.
(5) No refund of any fees collected at registration will be made without the approval of the President, Treasurer, and League Director.
NOTE: The above procedures will also be followed in the case of managers or coaches the league directors may believe should be released from the SBRL program.
1.3.6 Filling Vacancies in the Major and National Leagues:
(A) A vacancy is the loss of a roster player for the remainder of the season. Major League vacancies can only be filled by players from the National League. In turn, National League vacancies can only be filled from the waiting list. The waiting lists will contain the names of applicants who registered after the maximum player limit was reached. Names will be placed in order of the date/time registration occurred.
(B) The National League Director and the Player Agent will, by random drawing accomplished prior to the auction, determine the order in which National League teams will be required to provide players to fill Major League vacancies. Only after each National League team has given up one player will a second player be taken from the same team. The order of second round selections will also be made by a random drawing prior to the auction by the National League Director and the Player Agent.
(C) Team managers who have vacancies shall notify the Player Agent immediately of the vacancy. The Player Agent will alert the managers of the National League team from which the vacancy will be filled. Within five (5) days, the Major League team manager will inform the Player Agent of the player he wants to draft. The player agent will notify both the player and his manager of this selection; and the player will have 24 hours in which to accept or decline. If agreement is made, the player so moves and the vacancy on the National League team will be filled in accordance with 1.3.7(E) below. If the player declines, he will not be permitted to move up on any team for the remainder of the season, to include post-season play. The Major League team manager must then select a second player from that same National League team and so on until the vacancy is filled or the player agent determines it is not in the best interest of the League to continue selecting from that team. At that time, another team will be designated from which a player will be selected.
(D) If two or more vacancies exist on a single Major League team, the procedures outlined above will be repeated with the National League team next in line to provide a Major League player until each vacancy is filled.
(E) National League teams with a vacancy will notify the League Director who in turn will notify the Player Agent. The Player Agent will assign a player to that team from the waiting list and provide the necessary information directly to the National League team manager.
1.3.7 Filling Vacancies in the Senior National and Prep Leagues:
(A) Vacancies in the Senior, National and Prep Leagues can only be filled from the waiting list. The waiting lists will contain the names of applicants who registered after the maximum player limit was reached. Names will be placed in order of the date/time registration occurred.
(B) Team managers who have vacancies shall notify the League Director immediately, who in turn, will notify the Player Agent. The Player Agent will assign a player to that team from the top of the waiting list, and will provide the necessary information to the appropriate team manager.
1.3.8 Special Cases: Any deviations from these player selection and replacement rules and any situation not covered by these rules may be executed only with the approval of the President, Player Agent, and the League Director. Managers affected by these rules will be notified.
2.1 Forfeiture of Games: Managers shall not voluntarily forfeit games, nor act in such a manner as to intentionally force a forfeiture. Violation of this rule is grounds for disciplinary action by the Board. Note: The intent of this rule is to discourage managers from seeking advantage for their teams through intentional forfeiture.
2.2.1 The 10-Run Rule: A game may be terminated on becoming a regulation game if one team is ahead by 10 runs and has equal times at bat, or the home team is leading; at the request of the losing team's manager. The team that is ahead at the time the game is terminated shall be declared the winner. If, however, a team is ahead by 15 runs, the losing manager will be required to concede unless both managers agree to continue playing.
2.2.2 The 10-Run provision will also be applicable if the limits established by 2.5.4 (Time Limits) have been met and a game has not been completed in accordance with the provisions of 2.3.2. (E.g. the team that is ahead by 10 runs, 10 minutes before the start of the next scheduled game, will be declared the winner.)
2.2.3 A team may play with 8 players. No automatic outs will be charged. If the ninth player arrives after a game is in progress, the player must be inserted into the lineup immediately in the ninth position of the batting order. If a team is unable to field 8 players at any time between the time specified in paragraphs 2.5.2 or 2.5.3 and the completion of the game, the game will be forfeited to the opposing team.
2.3.1 Any scheduled game which is postponed or must be replayed for any reason shall be rescheduled on the first available date, except that no team shall be scheduled to play more than four (4) games per league week. The Schedule Director shall have the authority to reschedule games to allow the maximum number of games in the least amount of time.
2.3.2 All games will be either regulation games or "no games" as defined in Babe Ruth and Official Baseball Rules. There shall be no suspended games as defined in Official Baseball Rule 4.12 for local games. In the case of games that would be considered “suspended” in accordance with Rule 4.12 (5), the score will revert back to what it was at the end of the last complete inning. Games called before completing the number of innings required for a regulation game shall be declared "no game" and must be played from the beginning with the exception of the provisions in 2.2.2 (10 Run Rule) and 2.5.4 (D) (Games called because of time limits).
2.3.3 Tie games, fulfilling the requirements for a regulation game, shall be entered as a "Tie" in the official record. No "Tie" game shall be played again.
2.4.1 League Champion: A team shall be credited with two (2) points for each win, one (1) point for each tie game, and zero (0) points for each loss. The League Champions shall be the team with the most points after completing the regular season schedule. The League Director will use only intra-league games for this purpose. If there is a tie for first place, Co-Champions will be declared. In case of ties, the initial pairings in the tournament will be decided as follows:
Head to Head
Run differential between the tied teams
2.4.2 Other Standings Relative team standings below first place shall be determined as above. No play off games will be played to resolve ties.
2.5.1 Infield Practice: The home plate umpire will not allow more than five minutes per team for infield practice. However, he or she will not delay the game’s scheduled start time solely for infield practice. (The intent of this rule is to keep games moving, particularly on Saturdays. If teams wish to take infield practice, the time is to be deducted from their playing time.) There will be no pre-game batting practice on the game field.
2.5.2 Initial Game of the Day: If a team is not ready to play fifteen (15) minutes after the scheduled game time, and upon notification by the umpires that the game shall begin, that team shall forfeit the game if the other team is ready to play.
2.5.3 Second and Subsequent Games of the Day: If a team is not ready to play within ten (10) minutes after the scheduled game time or fifteen (15) minutes after the end of the preceding game, whichever is later, and after notification by the umpires, that team shall forfeit the game if the other team is ready to play.
2.5.4 Game Time Limits:
(A) Major and Senior Leagues: Game time limits will be governed by the current year existing contract between SBRL and the Umpire Association hired by SBRL, if more restrictive than those outlined in 2.5.4 (B).
(B) Prep and National Leagues: For any game, no inning may start later than two (2) hours past the scheduled start time, nor continue later than ten (10) minutes prior to the scheduled start time of the following game (i.e. an inning in progress will be halted by the umpires ten minutes prior to the next scheduled game). Scheduled start time is the planned time the teams are scheduled to play on a reserved field. If by the scheduled start time, the umpire determines that circumstances exist which justify delaying the game’s start, he or she may delay the scheduled start time up to fifteen (15) minutes. If the umpire delays the scheduled start time, it will also push back the allowed start time for the last inning. However, it will not change the time for finishing the last inning because it does not change the scheduled start time of subsequent games. EXAMPLE: The home plate umpire delays by 15 minutes the start of a game scheduled to begin at 6 PM in order to remove water from the vicinity of home plate. For this game, no new inning may now begin after 8:15 - two hours after the delayed start. Despite this delayed start, the game may not continue past 8:20 if there is a game scheduled for 8:30.
(C) For all games, no new inning will begin after 10:40 P.M., nor continue past 10:50 P.M. An inning starts when the final out of the preceding inning is made.
(D) If a game is called, it is a regulation game if four (4) innings have been completed or if the home team is ahead at the end of 3 and 1/2 innings.
(E) If a game is called because of time limits, it is a regulation game, even if four (4) innings have not been completed (or 3 and 1/2 innings or if the home team is ahead.)
(F) If a game reaches the no-new inning limit, is in a tie and no game is scheduled to follow, it will be allowed to be played to completion except for rule 2.5.4 (C).
Note: If there is no following game and it is not 10:50 PM, the last inning will be completed. If the umpire must stop the game during an inning, because of a time limit, he will do so at the completion of an at bat or the completion of the play resulting from that at bat. To avoid either team taking advantage of the situation, the umpires will not inform coaches and/or players in any way that it is the “last batter” or “last play.” The league understands and accepts that in such cases the game may go for a minute or two longer than the time limit.
2.6 Condition of the Field: The appropriate League Director or individuals designated by the President or Vice- President for Administration shall determine if the field is not in condition to play and so notify the Schedule Director, umpire scheduler, and Field Maintenance representative. Failing such notification and the field is in questionable condition, the opposing managers shall decide whether the game will be played. If they disagree, the home plate umpire will make the decision. After the game is turned over to the umpires, fitness of the field for play is strictly the home plate umpire’s decision.
3.1 Mandatory Participation: All players present must play at least three (3) complete innings (or at least one-half of the innings in a shortened game), and shall bat at least once. EXCEPTION: In the Senior League, when 14 players are present, a two inning rule shall apply and each player will bat at least once.
3.2.1 Any of the nine (9) starting players may be withdrawn and reentered once during each game.
3.2.2 A reentering player may reenter at any position in the batting order except that he/she shall not bat before his/her substitute has played in the field and has batted at least once. If a reentered player comes to bat before the player who previously replaced him/her has played in the field and has had a turn at the plate, the reentered player shall be automatically declared out on appeal at any time after the first pitch to the illegal batter and before the first pitch to the following batter. After the first pitch to the following batter, the reentered player's turn at bat becomes legalized. When declared out on appeal, any base runner advanced during the illegal turn at bat must return to the preceding base.
3.2.3 All non-starting players must be entered in the line-up no later than the beginning of the fourth inning and must remain in the line-up for three consecutive complete innings before being withdrawn. A player playing less than half of the available innings in a shortened game will start the following game and shall play at least three consecutive innings.
3.2.4 A substitute withdrawn from the game cannot reenter the game, except when necessitated by player injury or ejection, and no eligible replacement is available on the bench.
3.2.5 Alternatively, a manager may elect to bat the line-up and freely substitute players in the field provided each player meets the mandatory participation in accordance with paragraph 3.1. A player playing less than half of the available innings in a shortened game will start the following game and shall play at least three consecutive innings.
3.2.6 A courtesy runner may be allowed to enter the game for the catcher when there are two outs. The courtesy runner must not be in the line-up at the time the change is made, unless you have nine (9) or fewer players. Note: if a team is batting the line-up, the manager may select any player. (The purpose of this rule is to speed up the game.)
3.2.7 A player may pitch in a game, be removed, and later reenter as a pitcher as long as he or she was removed during the manager’s first visit to the mound, to that pitcher, during that inning. If the pitcher was removed on the manager’s second visit to the mound during the same inning, he can reenter the game, but not as a pitcher.
3.3.1 General: All leagues will be allowed to borrow players to avoid forfeiture of league games or post-season SBRL ”in-house” tournament games. During post-season SBRL tournaments, teams may borrow players who are not ranked in the top seven (7) players voted for by all-star ballots. Teams may and should borrow to bring the number of players on their game roster to ten (10) players, but may not borrow to exceed ten (10) (Senior League 11) players at the start of the game.
3.3.2 Borrowing Players:
(A) Prep League teams may borrow only from within the Prep League.
(B) National League teams may borrow players from other National League teams or from the Prep League.
(C) Major League teams may borrow players from other Major League teams or from the National League.
(D) Senior League teams may borrow players from other Senior League teams, 15 year old players in the Major League or 15 year old players in the National League. It is desired that Senior teams attempt to borrow from other Senior teams then from Major teams and finally from National teams in that order.
3.3.3 Participation Rules for Borrowed Players:
(A) Borrowed players are not allowed to pitch.
(B) A borrowed player must play at least three (3) innings and bat at least once. If a borrowing team has at least nine (9) players of its’ own, a borrowed player may not start or play more than three (3) innings. If a borrowing team has eight (8) or fewer of its own players, they all must play the complete game.
(C) If a borrowed player starts the game, and subsequently one of the team’s own players arrives at the field to play, the late arriving player will be treated as a non-starting player and entered into the line-up in accordance with paragraph 3.2.3. A late arriving player should be given adequate time to warm up prior to entry into the game.
3.4.1 A Major, National, or Prep League pitcher may pitch seven (7) innings per calendar week. An exception to this rule may occur in a tie game (tied after 7 innings). The last pitcher in the seventh inning of a tie game may continue to pitch in that game until he has pitched in ten (10) innings in the week in question.
3.4.2 A Senior League pitcher may pitch ten (10) innings per calendar week. An exception to this rule may occur in a tie game (tied after 7 innings). The last pitcher in the seventh inning of a tie game may continue to pitch in that game until he has pitched in thirteen (13) innings in the week in question.
3.4.3 Rules 3.4.1 and 3.4.2 apply to all regulation and league in-house tournament games regardless of when played, including rescheduled and make-up games.
3.4.4 A pitcher who pitches one (1) pitch in an inning shall be charged for one inning pitched.
3.4.5 Monday through Sunday constitutes a calendar week for pitching limitation purposes. EXCEPTION: The first day of a SBRL post-season “in-house” tournament will be the first day of a new week for pitching limitation purposes.
3.4.6 A pitcher must have two (2) or more days of rest following a pitching assignment in which he or she pitches in four (4) or more innings. Each inning in which a pitcher pitches at least one pitch counts as one inning pitched for purposes of this rule. NOTE: This limitation does affect SBRL post-season tournaments. EXAMPLE: A pitcher pitching in four or more innings Saturday may not pitch again before Tuesday. A pitcher pitching three or fewer innings Thursday may pitch again on Friday provided he or she is otherwise eligible to pitch.
3.4.7 Games in which an ineligible pitcher has been used as specified in paragraphs 3.4.1 through 3.4.6 shall be declared forfeited.
4.1 Code: The Sportsmanship Code of the Babe Ruth League shall be adhered to by all managers, coaches, umpires, and players.
4.2 Violations: The following violations by team members shall be punished by expulsion from the game, including removal from the dugout.
(A) Smoking, including the use of smokeless tobacco products, or using intoxicants during the game or warm-up period.
(B) Use of vulgar or obscene language, or unacceptable behavior (at the discretion of the manager or umpire).
(C) After one team warning, any player or coach throwing bats or helmets may be ejected from the game at the discretion of the umpire.
(D) Any team member involved in a fight and any pitcher intentionally throwing at a batter may be ejected from a game at the umpire’s discretion.
4.3 Punishments: A violation of rules 4.2 (A), (B), (C), or (D) may result in that player, manager, or coach being suspended from the next game at the discretion of the Board of Directors. A second offense by the same player shall be reported to the League Director by the player's manager. The League Director will authorize a one game suspension in this case and may present the offense to the Board under the provisions of 1.3.6(D).
4.4 Managers and Coaches: Managers and coaches shall set the sportsmanship example at all times. Only the manager, coaches and players shall be permitted to coach the bases or occupy the dugout while the game is in progress.
4.5 Tobacco Products: Use of tobacco products will not be permitted within the confines of the playing field. Managers or coaches desiring to use tobacco products during the game may do so outside the boundaries of the playing field. (Please note that tobacco products are prohibited at all high school fields.)
5.1 Protest Procedure: Notice of protest must be made to the home plate umpire at the time of the incident causing the protest, and before play proceeds. No protest will ever be considered on judgment calls by the umpires. Protests will be considered by the Protest Committee when a manager claims that an umpire's interpretation of the rules is not correct, and when all of the following conditions are met:
(A) The manager has properly notified the home plate umpire that the game is being played under protest.
(B) The official scorer (scorer for the home team) has recorded the protest in the score book showing the exact time and place in the game where the alleged violation occurred.
(C) The manager shall submit a factual, detailed, written protest to the League Director, emailed, post-marked or hand delivered within forty-eight (48) hours from the time the protest was recorded in the score book. The protest shall refer to the rule believed violated, by title and number. The manager should also request that the umpire making the decision submit a similar written report.
(D) The Official Score Book or the page from the book must be submitted with the protest. It will be returned after a final decision is reached.
(E) The Protest Committee consisting of the Administrative Vice-President, applicable League Director or Assistant League Director, the Umpire Director (Rules), and other members as the Administrative Vice-President deems appropriate or necessary will make every effort to render a final decision within (7) days after receiving the protest. However, if clarification is involved, then a longer period of time may be required. Normally, all decisions will be telephoned to both managers involved.
NOTE: If one of the parties to the protest (manager, coach, umpire) is a member of the protest committee, he or she shall be excused from the deliberations.
5.2 Protests of Other Offenses: It is the intent of the SBRL that all managers work together to ensure that substitution rules, participation rules, and pitching limitations are strictly adhered to. Toward this end, managers are strongly encouraged to call suspected violations to the attention of the opposing manager so that corrective action can be initiated. When necessary, however, protests may be made of an opposing manager's failure to adhere to substitution rules, participation rules, pitching limitations, or other local regulations which the umpire may not be in a position to enforce. The same general procedures, as described above, shall be enforced. Additionally, protests involving Local Rule 3.0 (Player Participation) must be filed within forty-eight (48) hours after the completion of the game.
6.1 Equipment: Helmets and other equipment will not be defaced by painting or other means. The manager will be responsible for the proper usage of equipment and disciplinary action should be taken against players who willfully deface or damage equipment.
6.2 Base Running: In the interest of safety, the SBRL requires a strict enforcement of the rules related to the obligation of the base runner to slide into bases where a play is imminent or the fielder already has the ball and is in the position to make the tag. The umpire retains full judgment in these situations.
The following rules will be enforced:
6.2.1 Any runner is out when he or she:
(A) Does not legally slide and causes contact and/or alters the actions of a fielder making a play on the runner. NOTE: Runners are not required to slide if contact with the fielder is otherwise avoided. If a runner elects to slide, it must be a legal slide:
(1) A legal slide may be either feet first or head first. If a runner slides feet first, at least one leg and buttock must be on the ground. A runner must slide within reach of the base with either a hand or a foot.
(2) A slide is illegal if the runner uses a rolling, cross-body, or pop-up slide into the fielder; the runner’s leg/legs is/are raised higher than the standing fielder’s knees; the runner slides beyond the base and makes contact with or alters the play of the fielder; the runner kicks or slashes the fielder; or the runner otherwise tries to injure the fielder.
(B) Does not legally attempt to avoid contact with a fielder attempting to make a play on him or her.
NOTE: Jumping, hurdling, and leaping are all legal attempts to avoid a fielder as long as the fielder is lying on the ground.
(C) Dives over a fielder.
(D) Initiates malicious contact.
6.2.2 Penalties for violation of Paragraph 6.3.1 are:
(A) The interfering runner will be called out for interference. The ball is dead. If the play occurred on a batted ball and the batter is not the interfering runner, the batter will be awarded first base and no other runners may advance unless forced to do so by the batter/runner reaching first base.
(B) If the umpire judges that the runner’s interference prevented a subsequent play on another runner, the umpire may rule the other runner out as well, if, in his or her judgment, the defense had a realistic chance to make the subsequent out.
(C) If a runner is guilty of malicious contact, the umpire will eject him or her from the game.
6.3 Fake Tag: Any player faking a tag in order to force a runner to slide unnecessarily, or to take other actions to avoid contact, is guilty of obstruction. The runner will be awarded those additional bases which the umpire judges the runner would have attained without the obstruction. The umpire will issue a warning to both teams and eject any subsequent violators.
6.4 No one is permitted on the playing field including the dugout during the game or warm up period except players, managers, coaches of record, umpires, and League Officials.
7.1 Managers: Tournament team managers will be selected by a secret, written ballot. All managers and roster coaches are eligible to vote. The league directors will set up the election and tally the votes. All managers and coaches who have indicated a willingness to manage the League's Tournament Team shall have their names entered on the ballot. The ballot must be approved by the Executive Board prior to a vote. The selected manager will have the authority to select his coaches from any of the League's roster managers or coaches. A name may be on more than one ballot (e.g. league age 14 Year Old and Major League, or league age 16 Year Old and Senior League). If selected for both, the manager can choose which team to manage and the individual receiving the second highest vote for the other team will be named the manager. The President, the Vice-President for Operations, the Tournament Director, and the Assistant Tournament Director may not manage an All-Star Team unless exempted by the full Executive Board. Manager selections will not be announced until after player balloting is completed.
7.2 Players: Each player, manager, and roster coach shall have the opportunity to vote, by secret written ballot, for members of the Tournament Team to represent their League in post-season competition. Each player placed on an All-Star team must have played in at least 50% of his Springfield Babe Ruth team’s scheduled games during the regular season. The regular season does not include in-house tournament games. Participation in games as a borrowed player will not be counted.
7.2.1 Preparation of Ballots: The League will prepare ballots for each division of play. All roster players shall be represented on a ballot. The format and content of the ballots shall be in accordance with the following:
One ballot consisting of all league age 17 to 18-year-old players.
One ballot consisting of all league age 16 year old players.
Note: If SBRL elects to not form a League age 16 year old team, then there will be one ballot consisting of all league age 16 to 18 year old players.
One ballot consisting of all league age 15 year old players.
One ballot consisting of all league age 14 year old players.
One ballot consisting of all league age 14 and 15 year old players.
One ballot consisting of all league age 13 year old players.
Note: If any division possesses more than ten (10) teams, the division is subdivided into two leagues and two All-Star teams must be organized. This is a Babe Ruth rule. Ballots shall be prepared for each subdivision or league in accordance with the above format. Players and coaches will vote for players from their respective subdivisions.
7.2.2 Voting: Voting will commence at approximately the two-thirds (2/3) point of the season as defined by the original schedule for each division. Players, managers, and coaches of record will vote for up to ten (10) players on each ballot pertaining to their division or subdivision of play, whichever the case may be (e.g. Senior shall select up to 10 names on the league age16 Year Old ballot and up to 10 names on the league age 17-18 Year Old ballot; Major and National shall select up to 10 names on the league age 15 Year Old ballot and up to 10 names on the league age 14 Year Old ballot, etc.) Players and coaches may vote for their own team members. A separate tally will be maintained for each ballot. The League Director and Assistant Director, or member of the Executive Committee, will jointly collect and tabulate the ballots for All-Star selection-then provide the final roster to the Player Agent, President, and Webmaster. Results of the voting will be furnished to each Tournament Team Manager. The Tournament Team Manager will resolve all ties. Any ballots containing more than ten votes shall be disqualified.
7.2.3 Team Selection for Fifteen Member All-Star Teams: Each division will select a team according to the following format:
Senior: Selection of a Sixteen Year Old All-Star team will occur first. Sixteen-year-olds not selected will become eligible for the Senior League team.
The Sixteen Year Old Team shall be composed of the top 7 recipients of votes on the league age 16 Year Old ballot. The Tournament Team Manager may select the remaining players from the ballot. Should a player be selected and decline to participate in any post-season play, the manager will have a free selection from the ballot.
The Senior League Team shall be composed of the top 7 recipients of votes on the league 17-18 Year Old ballot. Note: the ballot will consist of league age 16-18 year old players if SBRL elects to not form a league age 16 year old team. The Tournament Team Manager may select the remaining players from any of the unselected players from the ballot. Should a player be selected and decline to participate in any post-season play, the manager will have a free selection from the ballot.
Major: Selection of the Major League Team will occur first.
The Major League Team shall be composed of the top 7 recipients of votes on the league age 15 Year Old ballot. The Tournament Team Manager may select the remaining players from the league age 15 year old ballot, plus the top 7 recipients on the league age 14 Year Old ballot. Should a player be selected and decline to participate in any post-season play, the manager will have a free selection from the ballot.
The Fourteen Year Old Team shall be composed of the top 7 recipients of votes on the league age 14 Year Old ballot. The Tournament Team Manager may select the remaining players from the league age 14 Year Old ballot. Players selected and confirmed on the Major League team shall be removed and lower players advanced that number of vacated positions in the tally. Should a player be selected and decline to participate in any post-season play, the manager will have a free selection from the ballot.
National: National League post-season tournaments currently are unsanctioned. However, two teams will be selected in accordance with the voting procedures defined above. The selection pool shall be increased to the top 60 players as determined by the vote tally. The top 18 recipients of votes will be automatically placed on at least one of the two teams. Should a player be selected and decline to participate in any post-season play, the manager will have a free selection from the pool of 60.
Should the SBRL decide to field only one National League All-Star team, the team shall be composed of the top 9 vote recipients plus the Tournament Team Manager selection of players from the ballot. Should a player be selected and decline to participate in any post-season play, the manager will have a free selection from the ballots.
Prep: Selection of the Prep (13 Year Old) All-Star Team shall be based on the balloting and voting process described above in 7.2.1 and 7.2.2. Note that a separate ballot and team may be formed from each league or subdivision of play whenever the number of teams exceeds ten (10). The team shall be composed of the top 7 recipients of votes on the Prep ballot. The Tournament Team Manager may select the remaining players from the Prep ballot. Should a player be selected and decline to participate in any post-season play, the manager will have a free selection from the Prep ballot.
7.2.4 Player Options: Players at the Major level may be selected for more than one team. The player has the option to decline acceptance from one or both teams. A player’s name is only removed from the vote tally if the player declines all post-season tournament play. (A 14-year-old player selected for the Majors team who subsequently declines in favor of playing with his peers is not removed from the 14 Year Old tally. Should this same player decline to play on either team, the player’s name is removed and the manager will have a free selection from the available pool.)
7.2.5 Team Selection For Eighteen Member All-Star Teams: The Sixteen Year Old team and the Senior League team may have up to 18 players due to scheduling problems with Senior League players. Players will be selected according to the format described in 7.2.3 except that the manager may select 1-3 additional players from the pool.
7.3 Tournament Team Practices: Any Tournament Team player, whose regular season team has not completed its regular schedule, shall not be permitted to practice with the Tournament Team without the consent of the player's regular season manager.
8.1 All Leagues: SBRL will conduct post-season tournaments for all the leagues. The schedule director will develop tournament schedules in coordination with the applicable league directors, the Player Agent, and VP-Ops.
8.1.1 Eligibility: (For Prep and National levels only) Players must be registered before Jun 1 and play 1/3 (one third) of their eligible games to participate. The eligible games are defined as, from the beginning of the season or from the end of the High School season.